Changes
Summary
- Only render Path Preview within Render Distance (details)
- Fixed NPE in GuiEditKeyframe caused by super.onInit() call being too late... Johni0702, did you even test that Gui? | https://trello.com/c/PmcdLgzV/ (details)
- Only get Fields to Interpolate in Interpolation implementations if not done before -> massive performance increase (details)
- Properly set previousCallLinear value in KeyframeList#getInterpolatedValueForPathPosition(), MASSIVELY increasing performance as the interpolation isn't recalculated all the time (details)
- Set selected Keyframe to null upon joining a Replay (details)