Changes
Summary
- Instead of counting all values larger than or equal 1000 as "Ambient Lighting Gamma", only count 1000 itself as "Ambient Lighting Gamma". So unless a Player manually sets his Gamma Value to 1000, the Brightness won't be reset to "Moody" anymore - before this change, every value larger than 1000 would be reset to "Moody" as well. (details)
src/main/java/eu/crushedpixel/replaymod/registry/LightingHandler.java |