Changes
Summary
- Don't render an Entity's nametag if it's invisible and the renderInvisible setting is set to false (details)
- Instead of using AdvancedPosition objects with a value for spectatedEntityID, use SpectatorData objects for Spectator Keyframes. This allows us to add more options to Spectator Keyframes. (details)
- In first-person spectator mode, render the items in the players hand if it's invisible, only the hand should be invisible (details)
- Correctly parse Keyframe Presets with the new Spectator Keyframes from JSON (details)