Changes
Summary
- Update jGui (details)
- Add gradle tasks for automating the release process (details)
- Add GUI that offers the user to install OpenEye (details)
- Properly register replay restrictions plugin channel (details)
- Update jGui (fixes #15) (details)
- Increase spacing between rows in the render settings gui (details)
- Center star between resolution fields in render settings gui (details)
- Fix camera player head being visible while in third person (details)
- Fix bitrate field always being active regardless of selected preset (details)
- Update jGui Fix popups being drawn outside of the actually visible (details)
- Fix marker not being deselected when clicking anywhere else (details)
- Fix markers not being removed (details)
- Allow deletion of selected keyframes by pressing the DELETE key (fixes (details)
- Allow moving the keyframe timeline cursor by dragging (fixes #18) (details)
- Update jGui Fix handling of ESC key in popups (fixes #17) (details)
- Add error popup when trying to play path with reversed time keyframes (details)
- Fix crash when moving the last keyframe (details)
- Fix crash when setting two keyframes to the same time via the edit (details)
- Fix camera path always playing from the beginning regardless of ctrl key (details)
- Add tooltips to ingame buttons (details)
- Replace custom update system with forge update checker (details)
- Make sure video folder exists before rendering (fixes #24) (details)
- Fix spectated player having the arm model of the camera player (details)
- Change video preview to be compatible with Optifine (details)
- Add compatibility for GLSL Shaders (details)
- Draw the GuiVideoRenderer on a separate framebuffer that has the actual (details)
- Add Optifine compatibility to rendering by disabling their separate (details)
- Fix opening a replay multiple times by quickly double clicking (fixes (details)
- Make ShaderReflection init fail fast, not printing out unneeded (details)
- Download OpenEye via http because of outdated java versions (details)