Changes
Summary
- Disable PBO Pipelines when rendering with Shaders Mod installed because of an incompatibility (details)
- Only replace frustum's CullingHelper in EntityRenderer if rendering a video (details)
- Print stacktrace if frameTimeCounter was not found in Shaders class (for future version easier debugging) (details)
- Created ClassTransformer for Shader Mod's ClippingHelperShadow to make isBoxInFrustum always return true if rendering a video (force render chunks) (details)
- Temporarily disabled forced chunk calculation when running ShadersMod, as displayListEntitiesDirty never became false when rendering (details)