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Build stability: 1 out of the last 5 builds failed.80
Build History
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Changes

#20 (Aug 16, 2015 5:58:22 PM)

  1. Update for new MCProtocolLib version — Jonas / detail
  2. Relocate com.google.common.io due to version differences with the minecraft one — Jonas / detail
  3. Fix not chunks being removed after world change — Jonas / detail
  4. Fix block change packets not being removed when chunk was unloaded — Jonas / detail

#19 (Jun 30, 2015 5:10:29 PM)

  1. Add gson converter for Class in to_json filter — Jonas / detail
  2. Squash ServerMapDataPackets — Jonas / detail

#18 (Jun 4, 2015 5:23:47 PM)

  1. Allow for creation of new zip replay files — Jonas / detail
  2. Set default metadata values when writing with ZipReplayFile — Jonas / detail
  3. Add filter which dumps packets to file in json format — Jonas / detail

#17 (Jun 1, 2015 5:06:25 PM)

  1. Add minecraft version to replay metadata — Jonas / detail
  2. Add paths and resource pack support — Jonas / detail

#16 (May 22, 2015 11:03:48 AM)

  1. Do not close input stream before every entry is read but close it eventually — Jonas / detail

#15 (May 6, 2015 2:43:58 PM)

  1. Determine packet wrapper classes for each packet individually — Jonas / detail

#13 (Apr 12, 2015 7:53:01 PM)

  1. Use empty constructor for stream element end — Jonas / detail

#12 (Apr 9, 2015 8:22:04 PM)

  1. Remove lombok — Jonas / detail
  2. Fix wrong timestamps and potential NPE in processing packet streams — Jonas / detail

#11 (Apr 5, 2015 10:40:39 PM)

  1. Squash chunk packets — Jonas / detail
  2. Drop output of stream launcher if not needed — Jonas / detail
  3. Fix packets generated during onEnd calls not getting processed by following filters — Jonas / detail

#7 (Apr 2, 2015 2:50:27 PM)

  1. Remove errorprone gradle plugin as it's causing issues with lombok on some systems — Jonas / detail

#6 (Apr 2, 2015 2:43:32 PM)

  1. Save visibility of friendly invisibles during squashing — Jonas / detail
  2. Add missing entity packets to PacketUtils — Jonas / detail
  3. Add new commandline option -n / --no-wrapping (disable packet wrapping) — Jonas / detail
  4. Squash entity movement — Jonas / detail
  5. Remove ServerSpawnParticleMessage when squashing replays — Jonas / detail

#4 (Mar 26, 2015 5:40:04 PM)

  1. Fix distinct friendly fire/visibility in ServerTeamPacket — Jonas / detail

#2 (Mar 25, 2015 4:27:35 PM)

  1. Check before casting map key/values in studio protocol — Jonas / detail